I no longer provide support to rpg maker plugins.
As most of you probably know, last friday a popular rpg maker artist was banned from the rpgmakerweb forums, due to art theft. A long discussion started about it and many people said they no longer wanted to use anything made by that person. This included an overlay plugin. Even though the plugin was made by Kaus himself, people no longer wanted to use it, so I offered to make a replacement plugin that would read the same parameters. You can download my plugin here.
You can use this plugin to add overlay images to your maps
You can keep the images either on the img/parallaxes folder, or (if you set the Organized Folders param to true) on separate folders like this:
img/overlays/grounds img/overlays/pars img/overlays/shadows img/overlays/lights img/overlays/fogs
All image filenames must end with the number of the map that they are used on.
<all> : Display all overlays <ground> : Display ground overlay <par> : Display parallax overlay <light> : Display light overlay <shadow> : Display shadow overlay <fogName:filename> : Display the specified fog image <fogOpacity:number> : Change the opacity level of the fog image (0 to 255) <fogBlend:number> : Changes the blend type of the fog image <fogDuration:number> : Changes the duration of the opacity transition <xMove:number> : Changes the horizontal speed of the fog <yMove:number> : Changes the vertical speed of the fog
You can use variables numbers on the notetags by adding a $ symbol before the value.
Overlay layertype filename
Possible layer types: ground, light, shadow, par.
Overlay fog filename opacity xMove yMove blendmode duration
Changes the fog params to the ones specified in this command.
Blendmode and duration are optional
Overlay fog fog1 100 10 0 0 20
This will display the file fo1 with opacity 100 and move horizontally 10px at a time, with a transition of 20 frames
Overlay fadeout duration
Do a fadeout effect on the current fog. This command will disable the fog switch at the end of the fadeout effect.
Overlay addfog filename ID Opacity xMove yMove BlendType Z
Adds an extra fog layer. BlendType and Z values are optional
Overlay removefog ID
Removes an extra fog that was added with the addfog command
Fixed several small issues with the opacity
Get it here
Free to use on any game.